April 10, 2006
Suikoden 5
When you first play Suikoden 5, your patience may be tested for the first few hours. The depth of the story and gameplay is slow at first, and some may assume at first glance that Suikoden 5 is not that impressive. However, there is compelling evidence to reject such opinions.
Suikoden 5 is game which returns to the things which made the original so popular. The battlefields are large, and you can have up to six individuals in your party. Suikoden 5 has many improvements over suikoden 3.
The characters in the game are deep and the plot is complex. This is something that every RPG fan should want in a game. The only requirement is that you maintain patience for the first few hours. It takes a bit of time to move towards the central plot.
The plot on Suikoden 5 is very impressive and rivals even that of the legendary Suikoden 2. Though corruption and plot twists are nothing new in the Suikoden franchise, Konami has done an excellent job with this game. I personally believe that the storyline for this game is much more complex than suikoden 3.
Suikoden is the type of game which will trick just when you think you've got the storyline figured out. The characters in the game have personalities which are very complex, and this makes them quite realistic. With Suikoden 5 Konami has shown that they can think outside of the box. Despite this, this game is recommended for those who are patient. If you are looking for big thrills early on, you are unlikely to find them. The only complaint I have with Suikoden 5 is the type of decisions Konami made with the design.
One of the first problems I notice with Suikoden 5 is the large number of loading. Even though the loading times are about 5 seconds maximum, they can get quite tedious after you've have ran into the problem numerous times. The battle load times are even longer. When you consider the number of times you will fighting battles, 7 second load times can become quite annoying. Another issue with Suikoden 5 is the ease with which the game can be played. It seems to be me that there is no need for using strategy.
I believe that Konami have made the game easier to appeal to a wider audience. By doing this they may have pushed away some of their hardcore fans who greatly enjoyed Suikoden 2. Another problem is the large maps. While large maps have traditionally been good in RPGs, they are too much in Suikoden 5. It could take nearly an hour just explore one map. Despite this, the game will be popular among many people, but is unlikely to become a Playstation 2 classic.